BAY AREA OLD SCHOOL
MAGIC & SORCERY

BAY AREA OLD SCHOOL MAGIC & SORCERYBAY AREA OLD SCHOOL MAGIC & SORCERYBAY AREA OLD SCHOOL MAGIC & SORCERY
Home
Old School MTG
  • Old School 93/94
  • Old School Singleton
  • Revised 40 for Ballers
  • Old School EDH
  • Old School 95
  • Old School Type 1.5
  • Old School 7-11
  • Mono-Green in the Woods
  • The Dark Ritual
  • Two-Headed Giant 2PAC
  • Urza's Inferno
Sorcery TCG
  • Sorcery TCG
  • Sorcery Constructed
  • Sorcery Booster Draft
  • Two-Headed Dragon
Events
Photos
YouTube
Contact

BAY AREA OLD SCHOOL
MAGIC & SORCERY

BAY AREA OLD SCHOOL MAGIC & SORCERYBAY AREA OLD SCHOOL MAGIC & SORCERYBAY AREA OLD SCHOOL MAGIC & SORCERY
Home
Old School MTG
  • Old School 93/94
  • Old School Singleton
  • Revised 40 for Ballers
  • Old School EDH
  • Old School 95
  • Old School Type 1.5
  • Old School 7-11
  • Mono-Green in the Woods
  • The Dark Ritual
  • Two-Headed Giant 2PAC
  • Urza's Inferno
Sorcery TCG
  • Sorcery TCG
  • Sorcery Constructed
  • Sorcery Booster Draft
  • Two-Headed Dragon
Events
Photos
YouTube
Contact
More
  • Home
  • Old School MTG
    • Old School 93/94
    • Old School Singleton
    • Revised 40 for Ballers
    • Old School EDH
    • Old School 95
    • Old School Type 1.5
    • Old School 7-11
    • Mono-Green in the Woods
    • The Dark Ritual
    • Two-Headed Giant 2PAC
    • Urza's Inferno
  • Sorcery TCG
    • Sorcery TCG
    • Sorcery Constructed
    • Sorcery Booster Draft
    • Two-Headed Dragon
  • Events
  • Photos
  • YouTube
  • Contact
  • Sign In

  • My Account
  • Signed in as:

  • filler@godaddy.com


  • My Account
  • Sign out

Signed in as:

filler@godaddy.com

  • Home
  • Old School MTG
    • Old School 93/94
    • Old School Singleton
    • Revised 40 for Ballers
    • Old School EDH
    • Old School 95
    • Old School Type 1.5
    • Old School 7-11
    • Mono-Green in the Woods
    • The Dark Ritual
    • Two-Headed Giant 2PAC
    • Urza's Inferno
  • Sorcery TCG
    • Sorcery TCG
    • Sorcery Constructed
    • Sorcery Booster Draft
    • Two-Headed Dragon
  • Events
  • Photos
  • YouTube
  • Contact

Account


  • My Account
  • Sign out


  • Sign In
  • My Account

The Dark Ritual

The Dark Ritual follows the Pacific Old School rules with the following exceptions:


Deck Construction

Your deck may only contain basic swamps, non-basic lands, artifacts, and mono-black cards originally printed in Alpha, Beta, Arabian Nights, Antiquities, Legends, The Dark, and Fallen Empires. Additionally, you may play no more than 4 artifact cards in your deck.


There are no restricted cards, only banned cards, which are: all ante cards, Mind Twist, and Hymn to Tourach. Yes, that means you can play 4 Black Lotus or 4 Demonic Tutor, if you really want.


Here's a Scryfall search link that shows you all of the legal cards: Legal Cards


Reprints with original frame and original art are fine, e.g. your 4th Edition Royal Assassin is fine, but your 7th Edition Drudge Skeletons are not.


There are no sideboards in The Dark Ritual.


Gameplay

Matches of The Dark Ritual usually consist of only a single game. You must play unsleeved, without a playmat. You must also play outdoors at night near a fire (preferrably a bonfire).


Cards named Swamp have errata (see below). The tournament organizer will provide an Ebon Stronghold card whenever you use the added ability that physically destroys your Swamp. This is to maintain a legal deck throughout the event and slowly lower the number of Swamps available to you as the games go on.


Errata for Swamp

Swamp

Basic Land – Swamp

Tap: Add {B}

Tap, Cast this card into the bonfire: Add {B}{B}{B} and put an ‘Ebon Stronghold’ card from outside the game into your graveyard.


Errata for Ring of Ma'rûf

Ring of Ma’rûf
{5}
Artifact
{5},  Tap, Exile Ring of Ma’rûf: The next time you would draw a card this turn, instead choose a colorless or mono-black card you own from outside the game, and put it into your hand.


Note: this maybe be used to get any colorless or mono-black card you own from outside the game that would otherwise be legal for the game in which Ring of Ma’rûf is activated. You can get your 5th Black Lotus or Demonic Tutor, for example.



  • Guarding
  • Orbing
  • Friends of the Club

Powered by